Fallout: New Vegas Tweak Guide. Water Reflections. As the name suggests, if ticked this option should allow a reflection of nearby objects on the surface of bodies of water. The visual quality of the reflection is determined by a combination of the Reflection Quality, Soft Reflections, Full Scene Reflections and Full Detail Reflection settings as covered below. If this setting is unticked, all reflections are removed from the surface of water, and all the reflection- related settings are also automatically disabled, which can improve performance when around water areas at the cost of a significant loss in realism.
However in Fallout: New Vegas there is an oddity in that in the majority of instances the only thing which is actually reflected on the surface of any body of water is the sky - nearby buildings, terrain, objects and characters are not reflected at all regardless of the Reflection- related settings. There are only a couple of notable instances in which this is not the case: right behind the Hoover Dam building, and in Cottonwood Cove. A screenshot comparison is provided below, showing that essentially, the only Reflection- related setting which does have a noticeable visual impact is Water Reflections, which as can be seen in the last screenshot, makes water quite unrealistic when set to Off. Click to enlarge.
An indication of the performance impact of changing this setting is shown below: Reflection Quality. This setting adjusts the quality of reflections cast on the surface of water, if the Water Reflections option is ticked. The available options are High, Medium and Low, and the lower this setting, the more blurry and indistinct reflections should appear. However, as can be see in the screenshot comparisons further above, whether at High, Medium or Low, because only the sky is reflected in the water most of the time in Fallout: New Vegas, the visual impact is virtually unnoticeable - at Medium and Low the reflected clouds become ever- so- slightly more blurry. An indication of the performance impact of changing this setting is shown below: Soft Reflections If enabled (ticked), this option is designed to soften water reflections, making them hazier and more realistic. However as discussed, the only thing reflected in the water is typically the sky, so the difference in image quality whether Soft Reflections is disabled or enabled is marginal at best. An indication of the performance impact of changing this setting is shown below: Full Scene Reflections.
If enabled (ticked), all scenery is typically reflected in water; if disabled, only the most significant landscape objects should be reflected. Once again, since no scenery or objects are reflected in the water in Fallout: New Vegas most of the time, there is no discernable image quality impact by disabling this option. An indication of the performance impact of changing this setting is shown below: Full Detail Reflections. If enabled (ticked), water reflections show much of the detailing of the original objects being reflected; if disabled, water reflections become relatively bland outlines of the reflected objects. Once again, in practice this setting has no discernable visual quality impact due to the lack of reflected objects aside from the sky.
An indication of the performance impact of changing this setting is shown below: As can be seen, all the reflection settings show minimal to no change in performance when altered, precisely because of the lack of actual reflections shown on bodies of water in most areas. In short, while a range of variations is possible for overall water reflection quality based on the five reflection- related settings above, the absence of any reflections in water, save the sky, for the vast majority of the game, makes changing these various settings redundant. Out of all the water reflection- related settings, only disabling Water Reflections has any significant visual impact. Therefore if you require additional performance around water areas without sacrificing much in the way of image quality, reduce Reflection Quality to Low, and disable the Soft Reflections, Full Scene Reflections and Full Detail Reflections settings.
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Red Dead Redemption 2 - release date, screenshots, and everything you need to know. By David Meikleham, David Roberts. Feature Plus all the latest news, screens. The Windows Vista Codec Package installation supports 20 localizations. The default is English and includes support for the following other languages; Arabic, Chinese. Errors, crashes, freezes, low performance on the. Customer support for 3DMark including answers to frequently asked questions.
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